inane musings

inane musings A colourful and peculiarly selected display of music, video games, human rights and inspiration, cinema, actors and writers, poetry, and, as one might imagine, my own inane musings.

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Stuff I liked can be found here: http://www.tumblr.com/liked/by/aurora-storm

MY SECONDARY BLOG can be found here: http://www.tumblr.com/blog/fyeahbritishgentlemen
It has way more followers because F-Yeah! Who doesn't love British guys?

Posts tagged Video Games

artsyneurotic:

signcherie:

ouyangdan:

brennacedria:

minorearth:

lifeofkj:

decanted:

barbeauxbot:

swtorconfess:

I play as females because I’m tired of men always being the heroes.

THIS

I play as females because I’m tired of men being the default in all of the stories.

Both of these but especially this.

*points up* What they said.

I play as females cause we’re prettier, and most of the time—but not all of the time—Bioware has better VAs for their female characters than for their male ones, IMO.

I play only women characters when they are given to me as a choice because I am tired of this notion that the default must always be a dude. I am tired of living in a society where cis, straight, white, men are the default everything and everything else must be an option like a stereo system or power steering in a new car.
It’s also my way of saying “hey, game companies that remember that women exist and also play games, thank you. Keep doing this, because I appreciate it and want to see more of it”.

^^^

I’ll take that a step further.  I often play as female characters, but I also strive to make their designs look suitable to who they are as a person.  My SWTOR Bounty Hunter looks hardened and badass with a lovely large scar across the left side of her face because she’s a gritty person, as are all good bounty hunters.  No impeccable long flowing locks, no fucking movie star / porn makeup (cultural makeup/tattoos and such are ok), and no whitewashed appearance in general.

My largest pet peeve with characters is when someone does any of that.

Seven times out of ten, if I’m given a choice to play a female or male character in a game, I will select female. There are exceptions, of course - if I am trying to role-play one of my male OCs, for for instance, or playing a combat class I enjoy that comes only in a male flavour. Or if I just want to stomp around as an Orc or a Lizard-folk - sometimes I enjoy the voices and aesthetics of the male half of a species more than the female half, in terms of actually playing them myself.
However, in really solid adventures that take your player character into heavy consideration, I am almost always female. Fallout games, Fable games, Bioware games (with the exception of Neverwinter Nights). All female, because I could reflect little portions of myself through her narrative and was better able to make connections to the universe and the characters within it. It felt more natural, in many cases, to select a female hero for these stories. My female characters have sort of sat in a variety of positions - they used to be less variable than they are now. Pale, red or white hair, green or blue eyes, slender. I’m afraid they all took their basis on a very old character, a sort of archetype I found attractive. While my Shepard retained her ghostly skin and short red hair (it just wouldn’t be the same any other way), I’m happy with setting my Skyrim character to a wonderful coffee mocha colour, different hair, different eyes, different personality. The nice thing about being able to play with the entire genetic and aesthetic makeup of a character is that it doesn’t have to be a direct reflection of you - hell, it doesn’t have to be a reflection of you at all. You can play as nearly anyone you imagine, which is beautiful - because there are far more varieties of people than you can possibly imagine who exist.
I will continue playing as wide a variety as I can cook up. I’ve played white haired, tawny skinned elven rogues, blue haired half-mer half-orcs, blonde viking vampires, evil overlords, naive strangers in new lands, hardasses that wouldn’t think twice to shoot you if you start to piss them off. I’ve also played a great many of these characters within a female narrative - and they didn’t have to fit any particular female archetype to do it. They didn’t have to be particularity pretty, even if some were. They didn’t have to wear hot coloured make-up, they didn’t have to have the bounciest tits or the firmest ass. They didn’t have to have any of these dull, oversexed attributes so often aflame in the media to become the heroes. And that, ladies and gentlemen, is just as realistic as you allow it to be.

Reblogged from artsyneurotic

artsyneurotic:

signcherie:

ouyangdan:

brennacedria:

minorearth:

lifeofkj:

decanted:

barbeauxbot:

swtorconfess:

I play as females because I’m tired of men always being the heroes.

THIS

I play as females because I’m tired of men being the default in all of the stories.

Both of these but especially this.

*points up* What they said.

I play as females cause we’re prettier, and most of the time—but not all of the time—Bioware has better VAs for their female characters than for their male ones, IMO.

I play only women characters when they are given to me as a choice because I am tired of this notion that the default must always be a dude. I am tired of living in a society where cis, straight, white, men are the default everything and everything else must be an option like a stereo system or power steering in a new car.

It’s also my way of saying “hey, game companies that remember that women exist and also play games, thank you. Keep doing this, because I appreciate it and want to see more of it”.

^^^

I’ll take that a step further.  I often play as female characters, but I also strive to make their designs look suitable to who they are as a person.  My SWTOR Bounty Hunter looks hardened and badass with a lovely large scar across the left side of her face because she’s a gritty person, as are all good bounty hunters.  No impeccable long flowing locks, no fucking movie star / porn makeup (cultural makeup/tattoos and such are ok), and no whitewashed appearance in general.

My largest pet peeve with characters is when someone does any of that.

Seven times out of ten, if I’m given a choice to play a female or male character in a game, I will select female. There are exceptions, of course - if I am trying to role-play one of my male OCs, for for instance, or playing a combat class I enjoy that comes only in a male flavour. Or if I just want to stomp around as an Orc or a Lizard-folk - sometimes I enjoy the voices and aesthetics of the male half of a species more than the female half, in terms of actually playing them myself.

However, in really solid adventures that take your player character into heavy consideration, I am almost always female. Fallout games, Fable games, Bioware games (with the exception of Neverwinter Nights). All female, because I could reflect little portions of myself through her narrative and was better able to make connections to the universe and the characters within it. It felt more natural, in many cases, to select a female hero for these stories.
My female characters have sort of sat in a variety of positions - they used to be less variable than they are now. Pale, red or white hair, green or blue eyes, slender. I’m afraid they all took their basis on a very old character, a sort of archetype I found attractive. While my Shepard retained her ghostly skin and short red hair (it just wouldn’t be the same any other way), I’m happy with setting my Skyrim character to a wonderful coffee mocha colour, different hair, different eyes, different personality. The nice thing about being able to play with the entire genetic and aesthetic makeup of a character is that it doesn’t have to be a direct reflection of you - hell, it doesn’t have to be a reflection of you at all. You can play as nearly anyone you imagine, which is beautiful - because there are far more varieties of people than you can possibly imagine who exist.

I will continue playing as wide a variety as I can cook up. I’ve played white haired, tawny skinned elven rogues, blue haired half-mer half-orcs, blonde viking vampires, evil overlords, naive strangers in new lands, hardasses that wouldn’t think twice to shoot you if you start to piss them off. I’ve also played a great many of these characters within a female narrative - and they didn’t have to fit any particular female archetype to do it. They didn’t have to be particularity pretty, even if some were. They didn’t have to wear hot coloured make-up, they didn’t have to have the bounciest tits or the firmest ass. They didn’t have to have any of these dull, oversexed attributes so often aflame in the media to become the heroes. And that, ladies and gentlemen, is just as realistic as you allow it to be.

Reblogged from conradverner

asariassassin:

lola-vega:

stabbymcbackstab:

I’M CRYING DSHGFHJSGHJ

I’m literally crying right now

I honestly can’t

omg

Legion, I love you, but good grief let’s not goo green all over my bedspread.

Jesus, I laughed so hard that I’m dizzy.

I’m not sure if it’s funnier if you’ve played the game (I have), but… just… watch it. One minute thirty seconds of your time and either you will be rolling, or terrified, or both.

Wow. It’s worth reading, as it far extends the bounds of video games or comics. Click-through for the article in question.
womenaresociety:

Nerds and Male Privilege (definitely worth a read!)

Reblogged from soundfanatic

Wow. It’s worth reading, as it far extends the bounds of video games or comics. Click-through for the article in question.

womenaresociety:

Nerds and Male Privilege (definitely worth a read!)

I was laughing for 12 consecutive minutes. Hard.

Pretty sure that’s some sort of recent record.

For the love of the Nine Divines, PLEASE… think of your limbs.

inane musings: Why you need to consider the following (regarding fandom)

Reblogged from aurora-storm

aurora-storm:

The “nothing is sacred any more” argument doesn’t hold water. Any water. But the vast majority of anyone complaining / ranting / venting about fandom falls back on this exact phrase, and it’s getting to the point where I just want to sit there for a moment and grind my teeth. And “bawww, I don’t…

Come on, kids. Why’d you make me dig this up again so soon?

The content of my original post doesn’t mesh evenly with what’s happening, but the base-game is still applicable.

Dang, but this style is kickin’.

Reblogged from fempyro

Dang, but this style is kickin’.

(Source: fempyro)

Why you need to consider the following (regarding fandom)

The “nothing is sacred any more” argument doesn’t hold water. Any water. But the vast majority of anyone complaining / ranting / venting about fandom falls back on this exact phrase, and it’s getting to the point where I just want to sit there for a moment and grind my teeth. And “bawww, I don’t like this fandom at all because I disapprove of people drawing what they want to draw or being silly and having fun. Nothing is sacred any more because I’m a prig, I can’t ignore porn or other material I don’t approve of”, even if there is violence / sexuality already in the source content. “I can’t ignore these things or take a step back and reconsider them” - that yes, maybe the fandom I am part of is full of human beings, a wondrously selfish and imaginative lot, who are enjoying something in the way they enjoy it; and certainly it isn’t everyone’s cup of tea, but why does that make the source content unsacred? Why was it sacred in the first place? If it bugs you that much, and you literally can NOT accept it, then it’s your loss, because you’re the one missing out on something you enjoy(ed). By letting images or fics or whatever - by letting that get to you, unless it is a serious, ungodly offence - all you’re doing is proving how thin your hide is, and how little tolerance you have for so much of what’s out there.

You don’t want to deal with the possibility of being exposed to any of this, don’t join the discussions. Don’t join the threads or forums or debates. Don’t look for art or fic on unfiltered sites, or sites that allow mature content. Don’t be a part of the community. Lock yourself in a room with the original, clean, pure, sacred source content, and see if anyone even notices that you’re gone.

You know what? Fandom is what you make of it. Community is what you make of it. Art is what you make of it. Reality is what you make of it. So put on your big boy pants and learn to take things that you don’t like in stride. If you don’t, the world will soon be full of them.

I’ve decided to scrap the cathedral attached to my house and turn it into a library / lounge. The cathedral in my brain deserves its own location, as it’s much larger than I want my mountain to accommodate and deserves its own space.

You’ll notice the entire side window is open, but I haven’t quite decided if I want to pattern it yet. I’m also not sure about the red wool, but I wanted just a splash of colour.

Sorry about the image quality, I’m posting .jpg because my screen is rather large and I didn’t want to burden anyone’s computer since it was loading so slowly for mine.

Bonus picture - two of the trees decided they felt real roomy and sprouted up when I wasn’t looking. I think I’ll keep them there.

Birch Trees!

I finally finished a part of my house - the den. I’m also showing off my fireplace and the (unfinished) cathedral, complete with portal to hell.

I’m working on a set of rail stations and wayhouses, but I don’t want to explore too far out until they release 1.8 - Jeb said that’ll probably be on September the 8th.

There are two other people who play on my world. One is building a rather ambitious castle across from my place, and the other is planning to build a set of glass pedways. Exciting!

EDIT: I use the JohnSmith texture pack, which can be found here: http://www.minecraftforum.net/topic/26727-johnsmith-texture-pack-v74-32x32-17x-with-customizer/

I think I’m losing steam

Lately I’ve been compiling a list of games – friends that keep my company like good books: from thousand page epics to cheap fantasy knock-offs. These are games I have grown up with, whether lackluster or cherished since before the moment of their conception. They are stories I have weaved myself into, with characters I have come to love and mechanics I have enjoyed time and time again. This being said, the companies I once spent all my money and time on are slowly being drained away, whether by corporate takeover, mergers, or bad marketing tactics that left a franchise in the dust. The sad reality is that people who enjoy games as I do exist in smaller and smaller numbers, and the next big thing is never anything more than appealing to a bottom line.

In trying to branch out while maintaining the core of my gaming arsenal, I have found a multitude of rude realities that leave me both in a rage and a head-scratching confusion.

First is a sudden unwillingness for companies to port games to PC – especially confounding, considering many of these games are Microsoft. The most unfortunate aspect is the fact these are games I would actually be interested in, were they not 360 exclusive – Alan Wake immediately comes to mind.

I am especially sore about this one – this game calls to my true roots as a gamer, sitting for hours in front of a screen in a beautiful, quiet world, puzzling out the details of the Myst islands or searching high and low for my next objective in Beyond Atlantis. There is an incredible thrill in discovery that nothing else can hold a candle to, just as there is an incredible cheapness to hack-n-slash that, in extremely limited quantities, appeals to my aggressively bloodthirsty and fun-loving side. That being said, hack-n-slash is hardly ever balanced out by a thoughtful puzzle system or a provoking storyline. I would rather brush all the combat aspects of a game away to be left with a rich plot and the subtlety of clues to be discovered by a sharpened mind. “Puzzles” in games that aren’t exclusively adventure or puzzle games in this day and age are an absolute joke.

I only ever purchased Fable II for 360 because Fable is a franchise I am already familiar with, and I am willing to work with the lack of intimacy and control because it suits the game well enough without ruining it completely. Alan Wake was planned for PC as well, but this was cut because on 360 it would be “[more] compelling… Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen.”.

The words “psychological action thriller” and “less suited to intimacy” leave no doubt in my mind of the stupidity of Microsoft studio, or their thinly veiled strategy to push us towards 360 and console games in general.

Ironically, it’s PC players who seem to be losing the console battle. When was the last time you heard a game being toted as “PC Exclusive”? If you are the proud (or annoyed) owner of a PS3 or 360, you at least get to choose between a fairly broad range of new games and “exclusives” – Demon’s Souls and Alan Wake, respectively. Whereas a PC gamer has choice of neither. Unless you’re into MMORPGs. Which (sadly?), I am not.

If you’re wondering, I did finally cave and buy Alan Wake for 360.

It’s been sitting on my shelf, practically unplayed, for about half a year now.

Persona (3)

I am convinced that there is NO WAY, without a guide, to fully complete the social links on your first play through of the game. It just isn’t possible. They create a game where you’ve sunk in over 120+ hours into it, easily, and you have to play again to fully complete it. This isn’t even taking into consideration the 2 main optional bosses.

That being said, Persona 3 and 4 have been the funnest timesinks I’ve had the pleasure of frustrating over. Persona 3 isn’t quite as fun as Persona 4 - Tartarus and a slightly darker storyline have made sure of that - but the characters are just as fun to fool around with as I remember.

Say, does anyone have news on Persona 5?

This is me on any given day

Aurora-Storm: >This is beautiful, and yeah I was kinda disappointed with him being the mad scientist kind, but you gotta figure that valve was going to go that way with the personalities they developed for the other characters, kinda. But meh, whatever, I still like the medic haha. Anywho…..Sorry bout my rambling, this is a great picture, beautiful attention to detail and beautiful coloring
Banzaar: that pic of desolee’s is hooooooot
Aurora-Storm: >has Medic has their avatar
Aurora-Storm: DO YOU WANT ME TO FUCKING STRANGLE YOU
Aurora-Storm: UNGRATEFUL BITCH
Banzaar: :|
Banzaar: come on he’s totally amazing how he is
Aurora-Storm: YOU KNOW HOW MANY YEARS WE WAITED FOR THAT AND IT WAS PERFECT

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